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DirextX / OpenGL and game detection in VB.Net

Hello guys,

There is this thing that has really been bugging me and I've recently become interesting in finding out how to do this. After several pointless hours spent on google I couldn't find my answer.

My Aim:

I've been trying to make a program that can be opened while gaming (just like mumble is able to open it's chat functions in game, and FRAPS is able to show an FPS counter).

My Question:

How do those programs do this? How do they detect that this certain game has initiated and get their own windows/objects drawn within their screens (I know they aren't seperate windows, I've tried to do it using a window method but it's impossible to get mine on top of the game).

I would extremely appreciate if anyone could push me in the right direction with the following:
  • How does the program detect the game, and get it's own objects/window drawn into it?
  • If this is using DirectX/OpenGL functions, how can one aquire a library or a set of functions that are compatible with VB.Net?
  • Does anyone know what APIs could produce the same effect, perhaps?

Btw I'm operating on Windows 7 64-bit and most APIs currently don't seem to work (i.e. SetPixel) as they require the parameters to be declared differently, anyone got an idea on that too?

Thanking you all very much in advance for reading this. :) I know people know the answer to this so just shout out any ideas you have! I've been helped so many times and really appreciate it. :thumb:

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